Bakugan Teams Wiki
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Revision as of 19:33, 16 April 2010

This is the page to talk about Brawling and keep track of all of the brawls taken place in the 'Brawling Room'.

Proctors

Please put your name here if you want to be proctor. You need to have a good understanding of the rules & strategies.

Our first proctor is Okniwy.

Our second proctor is Gundalian94.

Our third proctor is Agent A.

Lyke and James have also expressed explicit interest in the position of proctor.

Brawls

Brawls in the Brawling Room
Brawlers Winner(s) Proctor
Okniwy VS Benji Benji None
Agent A VS Kevin Agent A Okniwy

Benji & Agent A VS Lyke and Kevin

TBA Okniwy
Agent A VS James TBA

Benji

Lyke VS Blocksat TBA Agent A
James VS Kevin James Agent A
Arceus VS Blocksat TBA TBA
Lomar VS Lyke TBA TBA
Wolf Kevin VS Agent A TBA TBA

Rules

Normal Brawl

Each Brawler has three Bakugan, three Ability cards (Red, Blue, Green,or Reference Cards are optional), and three Gate cards (Gold, Silver, Copper). Each brawler may have up to two Traps and/or Gears, but may also have as few as none.

The turn order will be determined by the Proctor.

The challenger will place a Gate Card down. Then they roll until two bakugan are on the Card. The challenger then opens the card, and the brawl. You can also add more Bakugan/Traps/Gears to the fight.

Abilities with a Power Level (Number in top right corner) may not be played until the number of Gates in both Brawler's Used Piles equals or exceeds that Level.

At any time that a Brawler forgets to provide information on a Bakugan, Trap, Gear, Ability, or Gate that should be public knowledge, the Proctor may request that Brawler to announce the missing information.

Two Versus Two Brawl

Each Brawler has four Bakugan, three Ability cards (Red, Blue, Green), and three Gate cards (Gold, Silver, Copper). The teams share their Used Pile and can have up to five Traps and/or Gears between them; that is to say, if one Brawler has only one Trap or Gear, their partner may have four; if they have none, their partner may have five, but both can have as few as none.

The turn order will be determined by the Proctor, but will always be;

Team one, Brawler one -> Team two, Brawler one -> Team one, Brawler two -> Team two, Brawler two -> Repeat

One of the people on the challenging side places a Gate at the start of the match. The first team with six Gates in their used pile wins the game.

Abilities with a Power Level (Number in top right corner) may not be played until the number of Gates in both teams Used Piles equals or exceeds that Level.

At any time that a Brawler forgets to provide information on a Bakugan, Trap, Gear, Ability, or Gate that should be public knowledge, the proctor may request that Brawler to announce the missing information.